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Old Jun 26, 2008, 10:48 PM // 22:48   #1
Ascalonian Squire
 
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Default Ritualists build

i've been playing rit for a little while now, but can't find a build i like, if anyone could ping me any build they like to play. I want a build that deals a decent amount of damage too, but anything you got send to me aslong as its not minion bomber.
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Old Jun 26, 2008, 10:53 PM // 22:53   #2
Krytan Explorer
 
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Location: Land of Confusion
Guild: [swea]
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Yes, would be very apprecited. I'm also looking for a good build for my rt...
Currently I've been running this:

[Mend Body and Soul][Spirit Light][Ghostmirror Light][Preservation][Recuperation][Life][Optional][Flesh of my Flesh]
16 resto
11 spawning (no I haven't done the last attribute quest )

I'm tired of that build, it's extremely boring to run after a while... (But it works great ^^)

So let's get some builds to this thread ^^,
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Old Jun 26, 2008, 10:58 PM // 22:58   #3
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Guild: Where iz teh Bonuz [WitB]
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Rit builds, in general tend to be boring.

You can always go Splinter Barrage and watch numbers fly.

[Barrage][Splinter Weapon][Distracting Shot][Ancestors Rage] And whatever else you want. Throw Rage on a frontliner, D shot whatever, and spam barrage with Splinter Weapon on yourself. [Nightmare Weapon] with [Triple Shot] is good for taking down single targets.

I also run Offering of Spirit on my rit heroes all the time.

[build prof=Rt channeling=12+1 Restoration=12+1+1 Spawning=3+1][Offering of Spirit][Mend Body and Soul][Spirit Light][Splinter Weapon][Ancestors Rage][Protective Was Kaolai][Life][Flesh of my Flesh][/build]

Good party wide healing, as well as boosting the damage of physicals.

Last edited by Kyomi Tachibana; Jun 26, 2008 at 11:07 PM // 23:07..
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Old Jun 26, 2008, 11:18 PM // 23:18   #4
Ooo, pretty flower
 
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Guild: The Archivists' Sanctum [Lore]
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The build I run on my ritualist Heroes and on my ritualist is:

[Summoner of Channeling;OACjEuiMpNlTv5y8y54kmH3kLA]

My ritualist doesn't have the elite yet, but it does very good with energy anyways. I have found very little, if any, problems with this build, if there were any problems, I don't recall them.

The build is suppose to serve as a small nuker/condition removal support. As long as Bloodsong is kept up, whoever the ritualist is can remove conditions every 3 seconds, if need be, and if there is a N/Rt healer in the group as well, it will help if the Life spirit ever gets killed before the 20 seconds (no sacrificing through that Spirit Light). The Ancestor's Rage is there fore a basic AoE damage to go past anti-spell/block skills such as Shadow Form, so that can easily be replaced with Splinter Weapon is wanted.

Last edited by Konig Des Todes; Jun 26, 2008 at 11:22 PM // 23:22..
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Old Jun 27, 2008, 08:35 AM // 08:35   #5
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My main:
[build=OAej4xhjIT2k7ixkLQlTYMeTXMA]

When I goof around:
[build=OAKjYxiM5QySeh/GcGriYMeTbGA]
(This one is only possible when I run a team build with Razzy and X-babez - and they have [Revive Animal] instead of GDW.)

For Luxon Aspy:
[build=OASjcMhMJPYbp5kbcOMzYNiqHA]
Or I switch out PwK for [Energetic Was Lee Sa].


Ohh and been trying out [Ursan] also. Nice attack animations.
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Old Jun 27, 2008, 11:36 AM // 11:36   #6
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Here is my slew of builds:

[Heavy Condition Removal;OAOj4wgKJSlhkheiuEMbJbPEXMA]

[Splinter Barrage;OAKjkxiM5MLGMm30x9YUNAgLGA]

[Spirit Spam; OACjAyiM5QVTnNfTlT+gXTDgXMA]

[Support; OACjAyiKJO0TMm3cZi5ecntLGA]

But honestly the only bar that works is Splinter Barrage. If mobs are close they're dead. If it comes down to that one Monk off to the side healing everything I use the interupts and Rift. Rift does crazy damage and monster AI doesn't see it.
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Old Jun 27, 2008, 03:55 PM // 15:55   #7
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[ancestor's rage][splinter weapon][offering of spirit][weapon of warding][soothing memories][protective was kaolai][recuperation][flesh of my flesh]
12+1+1 Channeling, 12+1 Restoration, 3 Spawning

Should be good.

Weapon of Remedy is nice too.
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Old Jun 27, 2008, 05:19 PM // 17:19   #8
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The healing builds I usually run:
[Healer;OACjEyiM5MjzJn0Ma2sxYH3LGA]
[WoR Healer;OAWjMwhM5MYbin0ccOMJCxtLGA]
And my version of Splinter Barrage:
[Splinter Barrage;OAKjkxiM5QLGYMzkLTlTAAAAXMA]
The 2 are optional for [Comfort Animal][Charm Animal] or [Pain Inverter][Smooth Criminal].
One thing that caught my eye with the other Splinter Barrage builds was that they don't really have any energy management (if you don't use a Zealous weapon ofc..)

If I'm really bored I use this to help the CoF-runners:
[CoF Support;OAOiEyiKdcJNZsRXuLSKSTITAA]
You can heal the Smiter, kill the Bloodsongs, quickly get away from the lava, kill Menders if needed(with Assassin Support), reveal Hidden Treasures, help Smiter in maintaining energy and resurrect party members if they fool around

I really haven't found out what Channeling build I want to run, I've tried everything from..:
[Echo Rifter;OAWiIyk8sEccG3kp3EjRMB/A]
to the classic:
[RtA Spiker;OAej0xejIPbsKmCzbK8FgTQBAA]
.. but haven't found the one for me either.
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Old Jun 27, 2008, 05:30 PM // 17:30   #9
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I have more fun healing as a Rit than as a Monk. I actually enjoy the healing build I made more than any of my damage builds. Hex removal is the only thing I don't have on it, but I haven't found a place I needed it yet.

[mend body and soul][ghostmirror light][spirit light][life][protective was kaolai][resilient weapon][spirit light weapon][death pact signet]

At times I will trade the elite for [weapon of remedy] depending on where I'm using it. Also, if I know hexes will be very limited but conditions will be very heavy, I trade Reilient for [pure was li ming]

As you may have noticed, it uses all Ritualist skills, so any secondary would work. Also, it uses no PvE only skills, so you could use it anywhere. Takes a little practice to learn how to handle energy, but I never need a skill to boost my energy.
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